quote:
When the bug fixing starts to settle down, we'll have to press for more cool "features" like a weapon facility with some unique power -- maybe the ability to fire on the strategic map at targets in another sector?
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Ohhh Yeah! What this game needs is a really BIG gun. How about this:
- Ring Worlds (RW) and Sphere Worlds (SW) can fire huge bolts of energy. (How does the energy get out of the SW? (Shut up!))
- It hits and destroys a sector and it's contents, leaving behind a cooked planet or a new storm.
- There would have to be some kind of recharge interval.
- Maybe a SW can shoot at targets in another system?
- The energy can't travel thru a warp gate, but it does travel at light speed. It reaches an adjacent system in X years (X=distance in light years.)
- A looong distance shot always hits some sector in the targetted system. The chance of hitting the targetted sector is an inverse function of distance.
- Planetary/System shields can provide protection.