quote:
Originally posted by raynor:
Imagine the fun we can have in human vs. human games.
You see a wormhole open up in one of your more isolated systems. Then, the wormhole closes. Hmmm.. that was weird, you think--assuming you even saw it happen.
Next you send your fleet through one of the 'default' wormholes in your system. KABOOM! They all die.
Of course, I would hope you have to un-cloak to lay mines...

Nope, you do NOT have to uncloak to lay mines. This seems realistic to me. All you have to do is push them out a hatch, after all.

And why open a new warp point? Just sail into the existing oneand drop your mines. Unfortunately, most of the rest of mine operations are NOT realistic. We've got several threads on this board which discuss how they always hit and how that spoils their usefulness and believability. Also, mine sweeping is 'instantaneous' when in fact it should take some time. You ought to lose a movement point when your mine sweepers are activated. This is one of the primary purposes of mines in RL warfare, to DELAY and harass your enemy. Hopefully MM will make some changes when the worst of the bug fixing is accomplished.