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Old February 26th, 2003, 02:20 AM
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Karibu Karibu is offline
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Default Re: size of fleets midgame

Next turn you receive a log what happened during turn execution. It includes all the battles you participated.

The best fleet size is as big as you can get. What matters is: the level of your ship and fleet training, the strategy of the fleet (point blank or maximum weapons range), the defence of your ships (shields, armor and ECM), racial attributes you have chosen (high/low attack/defence).

The best way to test is to save&load tactics, but if you don't want to use it, combat simulator is the only chance.

Also, many players use homogenous fleets (ie. all attack ships in the fleets are same type, which work usually best in the simultaneous game).

For example: make 20 dreadnoughts and put 15 missiles on each of them. Strategy is maximum weapons range -> Propably enemy does not have enough point defence to block all 300 missiles coming in.

or

put all of your ships full of shield depleter guns and ripper beams and heavy defence (lots of shields and armor) and fleet strategy to point blank -> all your ships drive next to the enemy, first they fire their shields down and then they rip the apart with those powerful, though short ranged beam weapons.
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