
February 26th, 2003, 02:34 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: size of fleets midgame
Quote:
3. What's the best way to test if a fleet is going to do the correct thing? I now use the combat simulator to achieve this.
|
Create a test game on max tech. Use 2 human players, no AIs. Build everything you need to test.
Quote:
For example: make 20 dreadnoughts and put 15 missiles on each of them. Strategy is maximum weapons range -> Propably enemy does not have enough point defence to block all 300 missiles coming in.
|
A few PDCs on each warship and then a decent amount of Aegis ships (with tons of PDCs) will counter that quite easily.
[ February 26, 2003, 00:39: Message edited by: Imperator Fyron ]
|