Re: size of fleets midgame
Yesterday i designed a battleship with lots of shields and armor and a few planetary boms ( forgot the exact name). Quite effective but as i mixed them with my fleet, they didn't seem to attack. Fleet orders where drop troops and optimal weapons range. When i changed the fleet orders to drop troops and point blank, then the planet busters as i call them attacked the planet.
I'll have to try some more to tune the strategy of my fleets as i'm new to simultaneous.
Is it possible to have those planet busters go in point blank and have the rest stay back on maximum weapons range orders and still have troops dropped in the end?
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