
March 9th, 2003, 10:37 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by raynor:
quote: Originally posted by Atrocities:
GalCiv has no multiplayer. So after you learn to beat the AI, well, you have learned to beat the AI, and you'll have to play worse.
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Yes, this is true. But imagine, if you will, how much better the AI of SEIV might have been if it had no tactical combat, no multiplayer support, no support for modding, no realistic strategic combat, no ship designs, etc. The developers of Gal Civ said they left out multiplayer so that they could focus all their time on a truly outstanding AI. As such, the game will succeed or fail based upon the strength of their AI.
I am *hoping* that the AI will be truly awesome and that it will take geometrically longer to master than, for example, the AI of SEIV. But if you take all of those things out, it is no longer a very good game. A 4X game without those things has no replay value (and quite possibly no first play value ).
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