View Single Post
  #17  
Old February 2nd, 2001, 02:06 AM

jimbob55 jimbob55 is offline
Corporal
 
Join Date: Jan 2001
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob55 is on a distinguished road
Default Re: Multiple shipyards

OK, it would be possible (quite easy as well) to split the yards into a repair bay + a construction bay by creating a repair yard based on the repair tech. I know this doesn't seem realistic but until more than one yard is allowed on a planet it is impossible to muck about with it (i was thinking of having up to 3 modules for the yard, each using a different resource and you can have as many of each as you want).



[This message has been edited by jimbob55 (edited 02 February 2001).]
Reply With Quote