quote:
Originally posted by Atrocities:
To be honest, I did not like MOO2. ... overall, it just rubbed me the wrong way.
Interesting statement Atrocities, " rubbed me the wrong way."
That was exactly my feeling about MOO2. I didn't hate it, but I felt it wasn't nearly as good as the old orginal MOO. I remember being particularly annoyed that they'd decided I didn't need to choose my own engines. For some reason that really fried me.
Well the upshot of it all is/was that I played a lot more "Stars!" and SE3 for a lot longer then MOO2.
I can't wait for the new "Stars! Supernova" to come out, but I don't expect much from MOO3. Actually, even the design overview sounded sucky to me.
It's hard for me to understand how you can make a strategic war game and then require that we 'twitch' fast to destroy our enemies.
This 'real time' stuff in war games really turns me off. It has its place, somewhere, but as far as I'm concerned that usually assures that I DON'T buy the game.
Well, LOL! Guess I got that off my chest!