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Old March 6th, 2003, 06:17 AM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Yea, Ceyan
Its seems every response requiring a descriptions of AIC sounds like an advertisement so I tried to keep it short in the post you read! My fault… Basically I used proportions as a platform for my Mods. Which does help the AI in SE4 significantly as it states and still has more potential with updates to come...

Tactical Fighter mod is getting mix reviews for every player that loves it there is a player that is not comfortable with it, so it may be removed from AI Campaign and Re-released as an optional Add on MOD. I am going to wait a month or two as players may just need to get acclimated to the concept. And we fine tune it some more.

[ March 06, 2003, 05:18: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


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