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Old March 14th, 2003, 10:03 AM
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by desdinova:
edit 2: plus my planets are now 0% resources since playing finite resources, if it wasnt for the resources generated by the culture centers i would be dead by now (again). i have reloaded this game from the beginning 4 times now. (finite resources suck, but i will defeat them yet, just can no longer create super mining stations in your mod so having to find another way)
It is impossible to compensate the mineral sucking CCs unless you don't want to modify the starting resources to something like >10M and you research straight forward to value improvement plants. Even then, you have to scrap CCs in order to provide facility slots for some stacking value improvement plants. They have to be built as early as possible, because the value improvement is taken percentage-wise from the remaining resources. If they are down or near 0, there is no chance to get out of the shortage.

Proposal, for finite resources ONLY: CC's should have the ability of mineral value improvement, at least 1% (which is stacking with the other CC's). This would postpone the problem, but would not solve it.
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