desdinova:
Armor Structure is Based from SE4 and refined in Proportions.
PvK, if I am not mistaken is paving the way in all Armor categories and with AWESOME results!
Yes, high level Armor; can do a number on the AI as well!
~~~
Quote:
1.starbase baseyard V has constuction capability of 2000 per turn but temporal baseyard III only has capability of 1500. since temporal baseyard 3 is the most advanced tech it is the one that shows when i use show only latest. thus we actually lose out on this.
|
True, maximum effort in base yards has a higher return for all players then temporals highest base yard output.
One reason is that Temporal Technology yields not only the traditional facilities but will present Temporal Yards in the normal course of the Temporal research path.
I felt that if any Player wanted to make a maximum effort in ship yard construction, that Player should be rewarded with the highest construction output for BSYs.
~
Quote:
2. shield generator 1 is 30k but sg 2 and above are 40kg, this is also true in the basic game, thus when upgrading ships i have to remove components to get the benefit of level 2. can either level one be change to 40kg or the others changed to 30kt?
|
I am not sure of what you are asking of me, here?
Shield 1, auto upgrade as with the standard se4 procedures.
Sure all shields can be lowered to 30kt, I have not given this much thought.
What do you suggest?
John

[ March 17, 2003, 15:03: Message edited by: JLS ]