AI Campaign UPDATE 2.02
~(coming soon)~
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With extra Hours on the Job for most of us, and the distractions due to war in Iraq; testing was delayed .
Expected release date will be; this Friday, April 4th 2003.
~
Major rework for the AI in Finite. AI tests out fine for AIC Version 2.02. The AI will go thru a major resource re-facilitating much later in the game now.
I slowed the AI players starting progress a little to give the Human Player a little edge if they are close and to colonize a midway planet before the AI.
Fighters have been revised to the majority of players input.
Base Yard tech has been lowered 50%; as to accelerate your first Base Yard upgrade.
OutPosts, Stations and Domes no longer need a Sat Bridge. They now have a small weapon built in, as to encourage the unfriendly AI's to pick them off.
John
[ April 05, 2003, 04:11: Message edited by: JLS ]