
April 9th, 2003, 09:36 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by desdinova:
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Agreed, on the time involved to build yards and the way the Repair Base Stations is now.
In the next upgrade Base Repair bays will be at se4 default and then much faster to build.
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i actually like the mtc reduction of the repair bays thats why i suggested reducing the mtc bonus on the starbase itself instead of removing it from the repair bay. i am not overly concerned about the time to build a station as it would take several years to build one that far away from home. and the only time it really takes forever is if you are building a base spaceyard whichs adds about 1.5 yeas, the repair bays add only 8 turns each with one. most of the starbases i build are for defense and only have 1 repair bay and lots of weapons. the spacedock is usually around a planet and there i get the extra build bonus of the planet to help reduce the time.
edit: look at how long it took them to build the babylon stations.
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Lets Play test Bases it at -50% and see.
I will start my next game with it after I finish this fighters test.
[ April 09, 2003, 20:37: Message edited by: JLS ]
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