
April 12th, 2003, 10:54 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by PsychoTechFreak:
SY production rate penalty alert !
But I fear there is a similar issue in proportions with this...
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Proportions Ship Yard Rate is absolutely Perfect for what PvK wants to achieve.
If I understand you correctly in regards to AI Campaigns; Ship Yard Rate, I agree it is slow with a small population and the Base Ship Yards are structured so there are now 5 levels to reach the Maximum production. This is part of AIC concept, the game is a Campaign and your Primary Enemy will be the AI, and the game is not designed to end in a quick fashion, unless the AI decides you are out of the game early. 
[ April 12, 2003, 22:03: Message edited by: JLS ]
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