Re: AI Campaign => For a Challenging AI opponent
i forgot rennaisance festival started this weekend and for next 5 weekends. i am pretty much out weekends btwn that and working evenings. will play with this weekdays before work, or if it stays slow here i will play here at work.
i had not noticed that build rate on planets gets worse with shipyard, that is definitely a problem. i will check that also. how about a shipyard that once you have a sufficient level of computer it gains automated control that helps increase the shipyard rate regardless of population. i mean if a computer can pilot a ship across galactic distances then surely it can control a shipyard with minimal (insert race here) supervision.
edit: then again i dont think this would be possible with the rules since they take into account the population bonus/penalty regardless.
[ April 12, 2003, 22:43: Message edited by: desdinova ]
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