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Old April 12th, 2003, 11:58 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by PsychoTechFreak:
quote:
Originally posted by JLS:
Proportions Ship Yard Rate is absolutely Perfect for what PvK wants to achieve.
I disagree. The problem with this is, SY rate HAS to begin with 100 % minimum, otherwise it adds a malus when completed. It is the only facility with a malus, I don't want to build planet SYs in AIC and proportions anymore.

EDIT: ... not before 2000 million people (100%).

I was posting SY FYI while you were posting this, I could not see your following post.

PTF, You know I value your opinion, and it is realized that in Base se4 that SY Rate starts at 100% from the start but some MODs want a alternative Progression towards 100% of certain applications.

Considering the MODs you spoke of, a Colonizer colonizes at 1 pop about 20% that of base se4 and starting transport capacity is 1 pop, this about 2% of base se4, then in theory all else could be scaled (some what) accordingly.

True the Ship Yard Rate for AIC is not as liberal as base SE4, but there are some MODs that have more of a restrictive progression in SY rate then AI Campaigns.

[ April 12, 2003, 23:15: Message edited by: JLS ]
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