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Old April 25th, 2003, 10:44 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by JLS:
AI Campaign UPDATE 2.10
~~~~(Release date, soon)~~~~

==================

New* Repair Base Station Component's ~ Des, PTF
New* Miniaturized Life Support replacing HLS ~ PTF
Revised SYS Component Repair ~ PTF
Revised Some Structure KT Sizes ~ PTF
Organic Race Facilities fixed and Revised ~PTF
ECM VII fix ~Des
Medium Tech Starts Fix ~ Des
Revised some Fighter Weapons and Tech Requirements ~ GLV
Extra levels for the Combat Bridge ~ GLV
New* Fighter Solar Collector ~ LAN
Lowered Some AI Mine Sweeping Abilities ~ LAN
NEW* Finite Friendly Dual Race Class CCs~ DES
NEW* Ships Engineering Component ~ Krsqk
NEW* Sick Bay Component; Cures level 1 plagues and increased Crew performance. ~ LAN
NEW* Basic Crew Qtrs at 5kt. ~ LAN
NEW* Religious Culture Centers complete with built in Fate and Nature Shrines.

Added some race specific abilities on all Culture Centers.
Planet Engineering and Utilization research tree streamlined basically back to default se4.

No Warp-Style Games optimized
Reduced Sizes and Costs on some Stellar Manipulation Components.
Tweaked AI Research and Const Vehicle Files.
NEW* Two new Warp Open Components added for Humans Players; starting at Stellar Manipulations Tech ONE.
Looks like a lot of great additions, and I am glad you changed Planet Utilization back to usual and the Organic Facilities look great

The Religious Culture Center is awesome Im going to play another Finite game this time with some Religion

When are you going to be done with v2.10 upgrade? Looking forward to a No Warp Finite game.

[ April 25, 2003, 21:47: Message edited by: Grand Lord Vito ]
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