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Old May 4th, 2003, 07:45 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Thank you, QBrigid

Keep an eye on your Planet Values, you may need to expand eventually.

Go with your gut in regards to the Battle Station although the AI does a pretty good job against fixed defenses and this includes Sat and Mine fields as well. This and Interceptors are the key to a good defense. It may not be wise to rely exclusively on the just Infantry now for the Colonies, a good light to Heavy Troop Vehicles mix should make for well rounded combined arms tactics in AI Campaign.

Also it may be best not to go to deep into Shields and/or Armor until you see who your rivals may be.

Also don’t forget to try the new Engineering Section Component for your Battle Station, not only will it give you a little in ship Damage Control but will do wonders for the Maintenance. The New Sick bay will also help with the Crews Combat efficiency as well

The Warp Scientists also much prefer the added Engineering Section for it ability to maintain the Warp Opener

QBrigid , I like your Psychic CC Ideas and they also will go out with the addendum to v2.90.

GLV, I also suggest the Trade Center to be built early, but you probably already figured that, knowing you and your Economist ways

[ May 05, 2003, 00:08: Message edited by: JLS ]
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With or without all Warp points, Finite resources, same starts and Simultaneous movement


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