
June 3rd, 2003, 09:54 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
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Originally posted by oleg: I think it would be a good idea to raise a starting storage from 50k to 80k in settings.txt. Very often I got overboard without any chance to build new storage facilities ( yes, i do have several base space yards frantically building ships, but still...)
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I just tested your 80k suggestion and it looks very good, Oleg, and this really does not take away from the overall desired economics struggle.
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All fighters' racial tech. torpedoes look too blant - same numbers expept for cost. I know, we must keep balance, but why not for example reduce the damage of organic torpedo and proportionally increase firing rate ? Or make temporal torpedo do half (or may be even third) but skip shield as well ?
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Agreed.
Maybe we should look at the total balance of all none fighter weapons, of all the races. The races that may have a disadvantage could gain a little on Fighter weapons, what are your thoughts on this method of balance?
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[ June 03, 2003, 20:54: Message edited by: JLS ]
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