
June 6th, 2003, 01:54 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by QBrigid:
JLS.
We have two nagging questions
Why is it that your AI in AI Campaign does not scrap its bases?
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Certainly, JLS can answer this more accurately, but I think I have a good idea :
The working hypothesis now is that AI does not recognize its bonuses when decides to scrap ships. Thus, if AI is programmed to build more ships than it can support in no-bonus game, it start to scrap them in bonused game despite having a positive influx of resources (AI still wrongly "thinks" it is in the minus zone). It can be "fixed" by nerfing the construction files but then AI will build only a handfull of ships even in a high bonus game.
AIC AI has construction_vehicles file optimized for non-bonused game so the problem with scrapging does not really come up. It still underutilize the available resources in bonused games though.
This is what I think. Could be wrong of course.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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