
June 6th, 2003, 07:25 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Grand Deceiver:
JLS,
I am hoping to make a foray into making my own mod and have spent a lot of time comparing notes between the some of the major mods out there.
I noticed something new in yours that I have not see in TDM-MOD or PROPORTIONS. Fighters, and Ship\Base\Sat\WeapPlat\Drone
Ships, : TDM, PROP, AI
Planets, : TDM, PROP, AI
Ships\Planets, : TDM, PROP, AI
Ships\Planets\Ftr\Sat\Drone, : TDM, PROP, AI
Seekers, : TDM, PROP, Not in AI
Ftr\Sat\Seekers\Drone : TDM, PROP, Not in AI
Fighters :AI only
Ship\Base\Sat\WeapPlat\Drone :AI only
Question is: Can you modify the weapons target sets? Add new types of targets?
Ie.. Planets\Drones? Make one that targets Troops only?
Thanks for the help.
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Regarding Fighters
Ftr\Sat\Seekers\Drone
This is added to the (Armed) Fighter Cockpit in AIC, to increase all fighters’ success with Fighters and Satellites fields and not adding to the stacking against war ships.
This is very handy assisting the assault on the AIs planets, by pinging missiles. AI Planets tend to be a very Missile rich environment in AI Campaign.
It helps only marginally against drones…
The Human Players Turreted cannon also once had this ability but it proved to be devastating to all Missiles. Therefore, it was removed and the anti-Fighter spread is all it accomplishes now, and it does this job pertinently very well, and again with out an increase in the Fighters Stacking abilities against ships.
Now, with Anti Fighter and Anti Sat Covered, I am able to add Weapon Reload Rates for the entire Primary anti-Ship; Fighter Weapons arsenal. With this done, I believe this has reduced the cursed Stack effects of fighters a bit.
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Regarding Some Specs in se4
Sorry, as it stands now, any changes to the set:
Vehicle Type, Custom Group, Ability X Type, Ability X Val 1, Ability X Val 2, Weapon Type, Weapon Target, Weapon Damage at Rng + 20. And any change in the data base layout itself will have no effect or error out on you.
I hope this is of some help;~Grand Deceiver

[ June 06, 2003, 06:31: Message edited by: JLS ]
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