Re: AI Campaign => For a Challenging AI opponent
When I play temporal, I consistently go overboard with radioactives during first 50-100 turns. There is simply not many thing with high radio cost in the beginning. May be make temporal space yards cost even more radio and less minerals ?
[ June 06, 2003, 15:56: Message edited by: oleg ]
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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