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Old June 12th, 2003, 02:36 AM
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General Woundwort General Woundwort is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by JLS:
I would appreciate it if you did NOT use AIC programming, Facilities, Components, Vehicals DATA and AI Files etc. for your AI, until AIC is finished this July.
Fear not. The only thing I am doing with the AI for my mod is tweaking the basic files that come with the game, and the only external Mod I've "imported" is Ed's Colony tech. Everything else is the result of my own demented thought patterns. This being my first big project, that's about all I can handle. If the basic concept does end up working (more or less), then we can worry about souping up the AI from your mods when you think best.

P.S. If I can get the thing to work within its basic parameters, my hope is to get enough interest in it to do a multi-player Version for PBW.
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