It is my opinion, a race will be measured not in how many ships it can make, or whether it can do something fantastic.
What will be the measure, is in the way it conforms to the personality you assign it for the overall descriptions: Race, Culture, Demeanor, and Specific Traits, as this AI Player acts out its part in the game.
In other words, it is very easy to develop a Psycho Race, but the draw back is that this AI MUST engage in hostile actions for the most part with every body.
So I would say we do not need any more Psycho Races or Extreme Violent Races.
With your enthusiasm in Atmosphere Converters and Planet Utilization, Oleg. A Neutral to Honorable, even a Xenophobic Engineering Race would be a Challenge for you and this would fit nicely to the existing races.
Either way, it would be appreciated if we play test your race for over all balance prior to its General Release as I did with GLVs and QBs AI Races.
[ June 21, 2003, 18:01: Message edited by: JLS ]