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AI Campaign => For a Challenging AI opponent
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June 24th, 2003, 01:45 AM
Grand Lord Vito
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
The programming used by EKolis is extremely similar to AIC in most aspects of the RacialTrait, Tech Area, and Component File, and yes, it may or may not have, inspired him to adapt the programming to the Colony Mod.
I don’t see a problem here? GLV.
Except for the one, you are about to create
EDIT:
I also would like to say, that the Colony Mod is a good tool to balance some MODS, and certainly is a fine contribution to se4 gaming
JLS, why isn’t it good to trade colonizer tech and why do you allow Colonizer Tech Trades in AIC?
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