
June 24th, 2003, 01:03 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by oleg:
quote: Originally posted by Imperator Fyron:
...I will accept that challenge.
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Please post savegames as your game progress. I would be most curios. Or, use simultaneous turns, SE has a trouble loading heavy population units (like in AIC and Proportions) onto population transports in Classic Turns games. Fryon,
How does this sound for a game set up.
AIC v3.02 Complete.
2000 pt Game + any Mp up to a total 1k Bonus totals 3000 for you and 2000 for the AI.
All Starting defaults should be fine.
With ANY and ALL (non AI, Nue Only) Free Option Traits you think you may need:
Name := Opt 1
Description := Human Player - advantage Results in: Better Home World.
Pic Num := 0
General Type := Advantage
Cost := 0
Trait Type := Planet Storage Space
Value 1 :=15
Name := Opt 2
Description := Human Player - advantage Results in: Higher Proportions of Resources (not recomended for Finite Games).
Pic Num := 0
General Type := Advantage
Cost := 0
Trait Type := Production
Value 1 := 200
Value 2 := 0
To include any or all Multiplayer Handicap 1-3 = 1000 free bonus points, if you wish.
Name := MP Level 1 Ladder Handicap
Description := Handicaping for Players. (Host assigned)
Pic Num := 0
General Type := Advantage
Cost := -200
Trait Type := Tech Area
Value 1 := 7
Value 2 := 0
Name := MP Level 2 Ladder Handicap
Description := Handicaping for Players (Host assigned)
Pic Num := 0
General Type := Advantage
Cost := -300
Trait Type := Tech Area
Value 1 := 7
Value 2 := 0
Name := MP Level 3 Ladder Handicap
Description := Handicaping for Players. (Host assigned)
Pic Num := 0
General Type := Advantage
Cost := -500
Trait Type := Tech Area
Value 1 := 7
Value 2 := 0
=1000 Bonus Points
I recommend you choose a Dual Class Race.
For the added Pop Centers Bonuses
However, please play with out Strategic Fighters Hulls.
Absolutely restart, if you get a terrible Starting map.
Please play in simultaneous turns mode with High Bonus with at least 5 or more AI players (the more Violent the better)
and any neutrals are up to you.
Please include your early Empire File with your Save.
What would be the Victory Conditions you would like to set?
Above all, lets have fun
I also will PM this post to you.
[ June 24, 2003, 00:25: Message edited by: JLS ]
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