
August 13th, 2003, 03:12 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by oleg:
Size 5 and restriction "no more than 2" for satellite armor is rather inconvinient.
For example, i want to make a missile satellite : size 80, 10 goes to core, 50 to missile. Rest is 20. Now I can use only 10 for armor and remaining 10 is basically lost - there is nothing usefull for missile satellite.
Please, double size and hit points for satlleite armor !
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100 satellites can be devastating, adding more armor may add to the longevity for this devastation
However, a 10k armor variant can be tested for the satellite, however a to hit penalties may be added, what are your thoughts.
The most effective weapon versus your enemies Satellites-is your fighter. In addition, the AI will use its fighters where practical as a priority to take out your Sats.
The level one (80k) satellite platform is excellent for a Missile sat and can accommodate a 20kt Point Defense Cannon.
However Oleg, you have an excellent idea, where as we can modify a small beam point defense mount for the satellite at a cost of 15kt this will grant some space to accommodate a small 5kt coating of armor 
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