
September 6th, 2003, 09:31 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Excellent Fyron
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Originally posted by Imperator Fyron:
Ability 5 Type := Planet - Change Population Happiness
Ability 5 Descr :=
Ability 5 Val 1 := -1
Ability 5 Val 2 := 0
You do realize this is mean, right? Making their planets unhappy.
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Yes as it applies to AI Colonies and helps with the new Race spawn.
However, if you examine the AI Colonies, in most case the majority is Jubilant
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Also, if ANY happiness bonus facility is in the system, this negative value will be superceded. Only the best happiness bonus is used.
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As with what you say; as it applies to the AI Homeworld, but also as the AI upgrades the sys fac later in the game, it also has many fixed bases and Ships in HS and HW to counter act the happiness fall as the game progresses for the home world.
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Negatives for the planet-only one do work (unlike the system-wide one), but they are easily made null
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Please elaborate .
[ September 06, 2003, 20:49: Message edited by: JLS ]
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