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Old September 7th, 2003, 05:33 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Originally posted by mottlee:
Quote:
Originally posted by JLS:
Expected AI Minesweeping resuts when fleeted for AIC: v4.00.

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In short and to recap:

1: Approximately any quantity or make up; at 70% or below the chart all (The AI ships will be lost forever)
2: Approximately any quantity or make up above 70% but less then 100% of the chart (The AI will take damage and destruction, but some AI ships MAY get thru) depending on the proximity to charts 100%.
3: Any quantity or make up above 100% of the chart, the AI will clear the Minefield with little to no damage.


This will also apply for Human Players to some extent with AIC 4.0 at previous post.

With AIC, the closer you reach Baseships and Heavy Carriers >mines are akin to throwing stones at today tanks
Quote:
Originally posted by mottlee:
So you are telling me there is no part damage in these #'s?...if I go into a 100 ct mine field w/25 battleships there will be no damage????
Yes, this is what I propose for the Human Player in AIC v4.0…

Fighter Carriers will destroy Mines
BaseShips will have the ability to overpower a minefield.
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I also propose that Starting at Battle Cruiser thru Dreadnoughts; will be much more effective against mines. That will be in scale with there individual displacement.

Although the best procedure for this, has not been decided yet.

What are your thoughts?


[ September 07, 2003, 16:41: Message edited by: JLS ]
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