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Old September 7th, 2003, 07:56 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by Alneyan:
Mines are also supposed to be hidden (prevents active level 5 scanning and so on), so they should be cloacked devices deployed in an area and programmed to target any incoming hostile ship. It would make more sense than having stationary mines which could not possibly hit a ship in space. (Or it would be so unlikely that you would need the Heart of Gold) On the other hand, drones are more autonomous devices, I would picture drones as being dirigible missiles.
Excellent point

Quote:
As for the gameplay, I would not advice you to allow the automatic "destruction" of mines for the player (after a certain number of ships). Wouldn't it actually weaken the AI? Or rather, why would you want to give this ability to the player? (I didn't see the reason in your previous Posts, but since there are so much Posts in this thread, I might have overlook it)
This is good advice, Alneyan.
Yes, it would have an effect on the AI or another Human Opponent.

So, you feel that the Ability should not be given to the Human Players Ships. Ok.

Alneyan, how about Carriers, with in theory many fighters that may take out mines, if they could achieve this effectively?

[ September 07, 2003, 19:44: Message edited by: JLS ]
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