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Old September 8th, 2003, 11:20 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by Imperator Fyron:
He changed the settings only in that events occur more frequently, which in no way alters the nature of the events themselves.
Agreed.

Fyron as I have previously tried to explain if you raise the Event chance to 100% to test you will:

Quote:
Originally posted by JLS:
All too 100%, this will clearly increase and bastardize the Event results ten fold for all the tiered categories and will not prove the result you are attempting to present.
Lets say that with 40 events in the Medium and Low Categories there is ONE Rebellion, and that se4 does not recognize High and Catastrophic events on ones Homeworld.

Lets say we tested 100 turn games…

If the event was raised to 1000% in the ssettings file; Chance is, I would probably have a hit (HW Rebellion on home world in the First few - 100 turn games. (a few minutes)

If I set the chance to 100% I may get a hit in 10 - 100 turn games. (few Hours)

However, at a default high of 30% I may get a hit in 30 full and Complete games. With normal play, this is Insignificant and Irrelevant.
If players were to want to have there game at MAX option (HIGH 30%) as desired in their game; then so be it, they will have a smorgasbords of events occurring, frequently. And why shouldn’t they, they wanted it that way They set to max for that reason

Under a normal default games at 10% the HW Hit may not occur until you’re what 90 to 900th game.

This is why the Players do not want me to Change the Events too much, they Like the Low occurrences, and they like the Medium occurrences the way the old AIC Events file was…

And as you can see this has been a very passionate subject , and truly Oleg has made this an very interesting and productive week (for the most part)

[ September 08, 2003, 22:34: Message edited by: JLS ]
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