
September 12th, 2003, 02:11 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Alneyan:
If I understand correctly, your question JLS is whether to include good events or not. If you include good events, the Lucky trait will decrease the chance for these events to also happen right? Or the Lucky trait/Fates Shrines are only working against bad events?
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Alneyan,
As the AIC event file is now, we play with both Good events and Bad events; possibilities.
I believe that PTF has now proved that Lucky and Cursed does in fact work, from a previous patch.
With the fact that Lucky works as a trait now and that, Good events will defeat the purpose of Lucky because; Lucky only reduces the Event percentage and not actually, reduce any certain class of an event action.
The pulse of the AIC Players is that they like Both Good and Bad events in the mix.
I feel both cannot exist any longer, so they will have to choose, with Good Events to remain in the mix, Cursed must be removed and lucky reduced as an improbable Multiplayer choice.
The fate of the Fate shrines use of CBEC is based on that above decision as well.

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