
September 20th, 2003, 07:04 PM
|
 |
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
OK, in the least we will be going with the ?5 and the +10 Planet - Conditions Change event.
With the additions of more good and beneficial events, removing the ?10 is further still warranted. Agreed, PTF
|
Agreed. I reconsider, one of the cat events is planet core instability. With that in mind, a catastrophic -10 effect on conditions is still a nightmare, but it is still much better than core instability. You see, I am not sure what I want...
Quote:
Finally, as for the Heroes, they will need a facility slot I gather? Then it will make the decision a bit harder as you will lose a valuable slot which could have been used for, say, decreasing Maintenance in this system. (Or perhaps I am the only one who is ever lacking open slots for facilities? [[Wink]] ) I do like them. [[Smile]]
|
I recall an implemented "use facility" switch in the command line, but it does not work. An on/off toggle switch for facilities would be a nice SE5 feature also, very useful for mining facilities in limited resources games.
Quote:
Many have said your stating HW Planet will never be hit by High and Cat events EVER.
|
I will never say that again, it can be reproduced easily with a 2 system galaxy, one player, F12 button test and a reduced events.txt to get only core and plasma instabilities. 
|