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Old October 1st, 2003, 11:58 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Originally posted by JLS:
Quote:
Correct, the Settings Data File will have the overall BASE numbers at these proposed percentages for all Systems in the Quad.

Low Chance = 10% as was AIC v3.02 settings with many good events added (no harm here)
Medium = 30% up 10% from AIC v3.02
High = Undecided but most likely this will be around 55% Chance
= = =

The AIC v4.0 Default Events file Severity Categories:
Low won’t even have -5 Planet Condition or –20 PV events they moved up to medium events but low also will have many low end good events.

Medium will have (NO) scalding events and many good events. The Rebel, -10 PC etc. and Warp Close are or have been gone. Warp Close/Open and Rebel is now just in High and Cat as it was. -10 PC and -40 PV is out of the game for now.

High will have most the usual AIC 3.02 Events with a few GREAT new good events.

CAT will have most the usual AIC v3.02 Events with 2 Spectacular and new good EVENTS.
- - -

Lets say the Settings file is set for medium 30% and the Human Player choices Medium Event Frequency at the pre-new game settings EVENTS menu.

Therefore, the base is now 30% Chance that an event will be called from the se4 hardcode protocols.

Please note, the Players Can alter this if he/she desire up or down for each system.
By the Epic Facility that if or when be built in that System.

For example the Home System may want the –40% Chance Facility
Where none may be wanted in another established System.
However there WILL be a strong desire to increase the CHANCE for a Friendly roll or that deadly roll for the Random GREAT to Spectacular Event with a +Epic of 20% in that newly Colonized system.

Or the MED 30% base may be to boring at that point in there game for some players and they may desire to increase the Systems chance with a +Epic.

Players in the game may realize that the High setting of 55% was fine and very exciting for 15 Players. But now its down to 7 survivors and they are worried about the increasing frequency of events being dispersed now only over 7 players instead of the full 15 starting Players. I believe they will definitely want the -CBEC and start building the –40 Epics in almost every system, to be sure as the survivors get even fewer and the Event dispersements are handed out to you and a few.
- - - -

Lucky (under another title and will be FREE in AIC) may be desired by a Player and it will represent 50% fewer events, this is good for a Multiplayer game and the Majority want the pre-game Event setting higher then you would like them to be.

Cursed (under another title in AIC) may be desired, if the majorities in a Multiplayer game want the Events LOW and then this will be FREE to you if you want a possibility of increased events for your Character Race.
- - - -
Bottom line, and to resume posted information and to recap my perceived resulted overall Event actions.

If a player starts a game in default LOW 10% or even Medium 30% Frequency Setting as there option it should NEVER be critical for that player build a Heroes Epic Facility or a Faith Shrine as I posted.

Some MODS have Event Percent Chance L=15 - Med =30 and High =45 and that file works very fine at default.

AIC will be 10% higher then that High setting.

= = = =
Quote:
However, the new AIC events file will have MORE good events and less bad events then the past.
- - - -
In regards to the Event modifiers and with respect of the -CBEC Epic this is Identical to the existing FATE Shrine but will be in play by all races

However, others do not want this expanded on. So there will be 3 quick and easy overwrite ZIP file folders for the alternative so that ALL players will have what they want…
A: se4 Classic Events,
B: (new Default AIC good & bad)and
C: my favorite; AIC good and very bad Events. All to include Settings overwrites as well to reflect the appropriate chance settings.

The AI Players WILL be programmed to deal with any Event File option that is listed above, this has been completed and tested at 90% Chance with 8 Players and 2 Ntrls with good results to insure fun and enjoyment for the Human Player.

One issue that we need to really put behind us; is whether se4 will critical error overtime with multiple plus CBEC readings.


[ October 02, 2003, 00:51: Message edited by: JLS ]
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