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AI Campaign => For a Challenging AI opponent
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October 2nd, 2003, 05:21 AM
Fyron
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Re: AI Campaign => For a Challenging AI opponent
Quote:
not "changed event chance in Settings.txt to 100"% as this MAX and unrealistic setting may counteract with the -CBEC
Nope, all it will do is mean you have to hit end turn fewer times.
But if you want to hit end turn a lot, go right ahead.
The purpose of making a 100% fate shrine was to see if you could get total protection of a system, which you apparently can not. From what I was seeing, you do not appear to get
any
protection at all.
Hopefully it was a fluke and MM is not delusional with the "fix."
The reduced number of events was to make a reliable benchmark.
I have no idea on the lucky trait, but I assume it uses the exact same code fucntions, just accessed from different places. Why write the same code twice?
[ October 02, 2003, 04:22: Message edited by: Imperator Fyron ]
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