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AI Campaign => For a Challenging AI opponent
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October 2nd, 2003, 11:20 AM
JLS
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Imperator Fyron:
"changed event chance in Settings.txt to 100"% as this MAX and unrealistic setting may counteract with the -CBEC"
Nope, all it will do is mean you have to hit end turn fewer times.
But if you want to hit end turn a lot, go right ahead.
Actually, I plan on playing a the se4 game as and the only Religious Trait player in that se4 game.
Therefore, when I end my turns it will be with the satisfaction of Playing Space Empires with
PvK’s trait Balance MOD
with about 4 AI Players and Logging the events in a High Frequency Events game with the consideration that the Fate shrine {may} be of benefit for my race
The only modification will be to give my race all the Fate Shrines from the start, with the default benefits of the Happiness, CBIC, and CBEC. And the enjoyment of playing
PvKs Trait Balance MOD
that keeps the CORE se4 DATA intact and changes the Characteristics Cost as to represent Balance and the enhanced Culture choices are fantastic and may be right on for anyone that enjoys roll playing in there Space Empires game.
[ October 02, 2003, 11:11: Message edited by: JLS ]
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