
October 25th, 2003, 03:45 PM
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Sergeant
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Join Date: Feb 2003
Location: USA
Posts: 258
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Alneyan:
if you put either Planet Destroyed or Star Destroyed, you shouldn't remove these events and so you shouldn't change the files before the end of the game. As there is a warning before a Planet or a Star is destroyed (10 turns or 30 turns), removing these events once they are in the game is risky. An AI Empire may have been stricken by such an event, and has only received the warning but the event is still NOT finished. If you remove the event, the game will have problems when the event is applied.
In short, if you want to use either "Star Destroyed" or "Planet Destroyed", do *not* alter the events file during the game.
Hopefully, my post will make sense. Hopefully.
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Makes perfect sence now - thanks Alneyan
I have been using the default files supplied with AIC v4.0 at HIGH frequency with the medium Computer Players and I can’t say it enough the events are just totally awesome
JLS just got hit with a level 1 plauge at my Home World and lost about 34 colonists about three turns went by before my medical ship came to its rescue. oops I guess the BSY could of done it in 2 turns I have never seen a HW get hit before this.
I like that you reduced the SM techs, have you decided lowering the open warp component?
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