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Old October 26th, 2003, 01:29 PM
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by JLS:
We also must consider that the AI Players settings is to a semi docile state for most with-in the first 5 years; as to help allow other players the right of passage, aggrements, keep early wars down and to readily expand in non-cluster style games.
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With mid and high level increases in the Mining Facilities and with savvy AIC resource trading the experienced Human Player should be on keel with the Mid Pack AI major Players in about 10 Years v3.02 and about 15 Years with v4.0
This "AI Players settings is to a semi docile state" do you program that or is that built in se4?
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I like AIC economics as they are JLS.

Oleg and GLV showed me the ways of the Warrior Class - now I KICK BUTT
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