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Old October 27th, 2003, 04:23 PM
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Default Re: AI Campaign => For a Challenging AI opponent

I think advanced refining and organic facilities are way too costly.

Refining Center:
cost : 10k M, 60k O and 40k R
produce: 100+50 M, 25 O and 200+300 R (second term is from sun)

Normal City:
cost : 10k M, 30k O and 25 R
produce: 150+150 M, 75+75 O and 100 R

Imagine extreme case: I colonise a planet with 100%M, ZERO% O and 100% R.

RC will give me 675 in total, city gives 475.
difference - 200 per month.

Now cost: 110k for RC 55 for city.
55k:200 = 275 turns before RC breaks even !!!
Not to mention construction time - I can construct 2 cities for the time AND cost of 1 RC.
It would definetly outperform RC even if I'll need to trade resources.

Yes, I understand RC may be usefull if I'm desparate for radioactives but that is not very common situation and then I would probably find faster solution then invest so heavily into RC.

Similar situation with agrarian ecosystem, IMHO.

I build few such facilities but only because I like the look and have a lot of spare materials.

I suggest make them cheaper. 10,40,30 for RC and
10,30,40 for AE.
Lesser buildings would need rebalancing as well.
Just MHO.
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