
November 17th, 2003, 04:34 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by gosho mladenoff:
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Maybe someone's mentioned this before, but I couldn't create a regular colony ship because the the colony ship is only 101kt, and the colony module was 730?!!! I had to wait several turns before I could create a fast colony ship. This is my first time playing this mod, and I thought that was unusual. How can one correct this?
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The colony ship has an integral colony module built in which has 1000 cargo to carry 1 pop.
just design the colony ship without the component and it will work fine..
ggm
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Thanks for the info. I wasn't sure what was going on.
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