Re: AI Campaign => For a Challenging AI opponent
I recently started playing this mod in earnest. Some quibbles:
1) Some of the descriptions are off. For example, for the Light Carrier, "Large size makes base easier to hit in combat" should obviously be "ship" instead. Also, "Maneuverability decreases chance to hit targets" is a bit weird. Should be something like "Poor maneuverability decreases chance to hit targets".
It would be nice too if the description for the Engineering Section mentioned that it is regenerative armor and how much it decreases maintenance. I had to look into the text files to find out.
2) Why are there extra tech levels in fields such as Construction, Colonial Development etc. that are never used?
|