
November 20th, 2003, 05:41 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by oleg:
JLC, I remember you posted about returning to the 3.02 AI politics in the next patch. What exactly is the change ? Right now I am playing 4.01 game against 10 AIs and almost WHOLE politics table is green. Only two wars. I am at peace with all AIs Boring !!!
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Oh, then, you could try to see if the Declare War option is really working. A war on ten fronts is an appealing prospect, isn't it? I tend *not* to do too much diplomacy with the AI for this reason, they are too easy to abuse for my liking. (Especially in mods other than AIC, where I can consider Non-Aggression treaties) And you don't have to fear an AI betrayal that way, if you are a paranoiac race.
Obviously, in multiplayer, it is definitively a whole different story. Here diplomacy rules as queen, or bullying and threatening, depending on your Empire. Who said I belong to the latter Category? *Smirks*
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