Thread
:
AI Campaign => For a Challenging AI opponent
View Single Post
#
1147
November 20th, 2003, 06:15 PM
QBrigid
Corporal
Join Date: Feb 2003
Location: Pennsylvania
Posts: 181
Thanks: 0
Thanked 0 Times in 0 Posts
Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by oleg:
JLC, I remember you posted about returning to the 3.02 AI politics in the next patch. What exactly is the change ? Right now I am playing 4.01 game against 10 AIs and almost WHOLE politics table is green. Only two wars. I am at peace with all AIs
Boring !!!
The Violent psycos declare wars in my game.
But I think JLS has set the declare war value high for other races in the Last release so they will not commit to a full game at war but they will get very angry and break treaty negotians but there is always a chance they will become freinds much latter.
I like this approach but I tend to agree with you Oleg the Psycos should be a little more psyco
QBrigid
View Public Profile
Send a private message to QBrigid
Find all posts by QBrigid