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Old November 21st, 2003, 10:05 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

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AI Campaign V4.11 ~ November 21, 2003
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Features Fyron’s FQM add-on ~Fyron, Pathfinder, QB

CONCEPTUAL:
Reduced Repair Component upkeep for Multiplayer option.

COMPONENTS:
Improved accuracy for many (high level) beam and torpedo weapons ~Oleg, GLV
Medical Teams II at Med tech 1 ~Oleg
Added (tiny) Planet creator ~QB

Gosho Mladenoff suggested Devnull additions:
Sprint Missile ~Rollo and Devnull Mod, GM
Missile Pods ~Rollo and Devnull Mod, GM
Heavy Bombardment Missile ~Rollo and Devnull Mod, GM

TECH:
Raised Stellar Manipulations Tech Cost
Reduced Colonizer Tech Research ~QB
Added External Mount Missile Weapons ~GM, Rollo

VEHICALS:
Orbital Resource extraction Station


NOTES:
Many much improved item descriptions ~Deccan
Human Player Empire files for all races.
AI Player Empires files are in the Extras folder.
Orbital Resource Station will probably be just in Multiplayer
Resupply Base although unlikely, also may be moved to multiplayer
Most AI general files completed.
Some beta AI player tweaks for FQM add-on.

Gosho Mladenoff is presently testing new AIC designs that may be ready for the next release. Other players are contributing new Components and Facility designs. We will hold off on the AI design and research tweaks until the new designs are finished and tested.

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AIC v4.11 complete with FQM add-on = 4.67 MB
AIC v4.11 upgrade files with FQM add-on = 1.25 MB

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((> ALL AIC DOWNLOADS <))

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[ November 22, 2003, 04:53: Message edited by: JLS ]
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Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


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