Thread
:
AI Campaign => For a Challenging AI opponent
View Single Post
#
1188
November 22nd, 2003, 06:36 PM
JLS
Lieutenant Colonel
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
Re: AI Campaign => For a Challenging AI opponent
Mostly very minor tweaks Fyron, nothing that really is worth highlighting.I need much more familiarity of the AIC AI’s perception of the FQM quads and then lock into some hard changes.
__________________
>~~~~~~AI CAMPAIGN
-NEW-v4.191a AIC
~~~~~~<
Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement
~~~ CLICK ON >>>
(((>
<font color="green"> AI CAMPAIGN v4.191
</font> <
))
<<< To Get ~~~
JLS
View Public Profile
Send a private message to JLS
Visit JLS's homepage!
Find all posts by JLS