
November 23rd, 2003, 11:58 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
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Re: AI Campaign => For a Challenging AI opponent
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I think the current AI state is fine. Could be better of course, but what wan't
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QB, Eee with three Planets and well prepared, warps in about 5-7 Years at AI bonus low
When the new weapons are finished, we will add the research and the new designs to some of the AI along with a few PD Escorts and more PD on the large slower ships. Along with a tweaked design file, for all
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Do not worry much about Missile rack damage resistance - single shot from PD of fighter stacks will wipe out the whole stack regardless of the changes. It is a moot point IMHO. Misslie pods is another thing. I would like bigger value for them. May be +15.
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Fighter vs. Missile is not a bad thing for the Players with Planet defense and will ensure the Players will have to escort their Fleets with Carrier Interceptors in that strategy. However, the AI may not always have a carrier when it is abroad.
[ November 23, 2003, 10:01: Message edited by: JLS ]
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