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Old November 25th, 2003, 04:26 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

As a start, the AI Planet Creators was released with the Large and Huge=OFF for fear the AI will mount to great of an early Planet lead over the Human Players. Sunday mourning a few more Players added input to FQM asteroids balance with no-warp and we decided to go with the large and huge appearance as presented in the AIC v4.11b for the time being.

In no-warp games the AI will need ship construction 5 along with stellar manipulation 3 Large and 4 for Huge Asteroid to planet.

= = = = = = = = = = =
Components File 4.11b

Raised damage resistance on Missile Racks and Bombardment Missiles.

Missile Rack
Light Missile system designed to maximize rate of fire.
Weapon Seeker Dmg Res := 3, 4, 4, 4, 5

Bombardment Missiles
From Weapon Seeker Dmg Res := 45,55,60
_ _ _ _

Additional AI Player no-warp tweaks for FQM


((> AIC 4.11b Components update (52kb) 11-22-2003 <))

[ November 25, 2003, 16:07: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


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