As a start, the AI Planet Creators was released with the Large and Huge=OFF for fear the AI will mount to great of an early Planet lead over the Human Players. Sunday mourning a few more Players added input to FQM asteroids balance with no-warp and we decided to go with the large and huge appearance as presented in the AIC v4.11b for the time being.
In no-warp games the AI will need ship construction 5 along with stellar manipulation 3 Large and 4 for Huge Asteroid to planet.
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Components File 4.11b
Raised damage resistance on Missile Racks and Bombardment Missiles.
Missile Rack
Light Missile system designed to maximize rate of fire.
Weapon Seeker Dmg Res := 3, 4, 4, 4, 5
Bombardment Missiles
From Weapon Seeker Dmg Res := 45,55,60
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Additional AI Player no-warp tweaks for FQM
((> AIC 4.11b Components update (52kb) 11-22-2003 <))
[ November 25, 2003, 16:07: Message edited by: JLS ]