
May 5th, 2004, 06:57 PM
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Corporal
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Join Date: Feb 2003
Location: Pennsylvania
Posts: 181
Thanks: 0
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
Oleg, this may be a compromise.
An additional StarLiner Hull with reduced costs triggered by a subtech for those that want a competitive balance in multiplayer versus the Players that choose OS* to the players that may not desire OS* options that will also be available in solitare play.
The next Version will have increased Reproduction benefits for the generic System Bio Hospitals with added compensatory numbers on Gestation Vats for the Organic Race Players Concerns. Also to mention that this new SL tech trigger as well as the Immigration Techs both will be cancelable from the new game Techs Allowed menu for multiplayer agreement concerns.
Would this satisfy most players? And what would be the desired resource costs for the optional Star liner?
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I like this, next time I play GLV and the guys I will have cheaper Starliners and when I go Solo I can play the game without the Cheaper Starliners so I keep the Econmics chalange.
As I posted earlier, I never like the reduction in Reproduction with the Bio Med Facility or the Gestation Vats.
[ May 05, 2004, 19:08: Message edited by: QBrigid ]
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