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Old May 5th, 2004, 08:55 PM
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by QBrigid:
...
quote:
Originally posted by oleg:
As to racial armours, CA needs phased shields to work against PPB and many AIs use them. OA is usefull in small battles, but when AI send its Main Fleet, the targeted ships seldom live long enough to benefit from OA. The 1.84 "fix" that removed OA pre-generation really done OA in

QB, I know you had many thoughts about Organic Armor as well as Armor in general. Perhaps you may elaborate on this topic?
You also touched on the benefits of the 184 se4 gold patch, could you expand on this some more?
Sorry I am not sure what Oleg is saying??? Organic armor seems to be very strong post 184
...

Pre-1.84, Organic Armor generated "healing" points every turn, even before it was damaged at all. So in the usual situation, where there are a few turns before a ship gets hit, the ship would accumulate a large amount of "pre-healing". Oftentimes, a ship with much Organic Armor on it would repair all of its destroyed armor, perhaps multiple times, in a single turn, unless all of it was destroyed in a single turn. So, pre-1.84, it could be pretty durn effective (and in a way that didn't make a heck of a lot of sense).

In the unmodded game, my feeling is that Organic Armor is still a very nice component, because it is very cheap, uses organics (several advantages from that), and has reasonable protection and the regeneration. Since shield-skipping and depleting abilities are relatively common and powerful, and armor-skipping less so, Organic Armor definitely has its uses.

I haven't studied AIC armor, but Proportions mod armor (which I gather is similar) makes ordinary armor (Armored Structure) also quite strong, and not much impaired by armor-skipping, though also not hit-first. Organic and Crystalline armor remain the best hit-first armors (each in their own ways), but not necessarily the best non-shield protection. From a Proportions standpoint, I'd say Organic Armor maintains a useful and unique application, but a smaller one, and that there would certainly be room to add enhancements of various sorts, which might be a well-deserved balance boost. On the other hand, since economics are much more important in Proportions and AIC, the cheapness and organics use of Organic Armor are quite a bit more important than they are in the unmodded game.

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