quote:
Originally posted by Baron Munchausen:
When I have watched supply usage in combat, I have noticed that firing of weapons is NOT debited when actually in combat but AFTER combat there is a noticable drop in your supply levels. Since it's a bit much to count HOW MANY shots are fired by which weapons I don't know if this drop is perfectly accurate. So, yes weapons do use supplies but as noted you do not "hit the wall" in combat and suddenly start to suffer the effects of running out of supply while in combat. You enter combat 'supplied' or 'unsupplied' and your status doesn't change until after combat.
Stellar Manipulations don't seem to use supplies as documented. Never have as far as I can tell.
[This message has been edited by Baron Munchausen (edited 05 February 2001).]
I don't think you are right here. When I was making a new weapon component, I gave it a high power usage. The ships with full supply at the start of the combat would use all supplies before round 15 and would start crawling on combat map at speed 1. The shields would remain, though.
I have tried this in combat simulator, not in game but I don't think there would be any difference.